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Castle Gate →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 6 | Rock | 0 | 2400 |
This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK. | |||||
password:36931229 | |||||
Average Rating Score | 3.7(12) |
- Card Info
- Card Reviews (12 rating scores)
- Decks with Castle Gate (1 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Castle Gate" card reviews and rating scores
3.7(12) |
|
0% | (0) | ||
0% | (0) | ||
16% | (2) | ||
75% | (9) | ||
8% | (1) |
ねこーら
2021/12/31 21:52
2021/12/31 21:52
Comprehensive evaluation: Firepower can be expected if the level is changed.
The reference is his original ATK, which is specified as level 5 or less.
However, it can be fired if it is level 1 with an effect such as 《Super Quantal Fairy Alphan》.
Efficiency can be improved by putting out this card in P summons and putting out monsters for release together.
After using the effect, you can use it as a link material.
The turn 1 restriction can be lifted by reviving after using link material, and if you want to do it, you can aim for a turn 1 kill.
Also, there are no particular conditions for combat destruction resistance, so it's a good reason to use it as a wall.
The reference is his original ATK, which is specified as level 5 or less.
However, it can be fired if it is level 1 with an effect such as 《Super Quantal Fairy Alphan》.
Efficiency can be improved by putting out this card in P summons and putting out monsters for release together.
After using the effect, you can use it as a link material.
The turn 1 restriction can be lifted by reviving after using link material, and if you want to do it, you can aim for a turn 1 kill.
Also, there are no particular conditions for combat destruction resistance, so it's a good reason to use it as a wall.
アルバ
2020/06/27 1:09
2020/06/27 1:09
It's a card like Catapa, and although it's limited to level 5 and below, you can expect 2000 or more because it converts the original number into burn instead of half.
However, even though he is a level 5 with poor stats and one shot is large, the reference is originally set to once per turn, so it is far from a one-kill, and the impression is that the firepower is not enough for the high risk. receive.
If it wasn't for Turn 1, there was a possibility that he would have been made his Tribute for him, who had been doing whatever he wanted for a long time with the privilege of being the main character's ace, but...
However, even though he is a level 5 with poor stats and one shot is large, the reference is originally set to once per turn, so it is far from a one-kill, and the impression is that the firepower is not enough for the high risk. receive.
If it wasn't for Turn 1, there was a possibility that he would have been made his Tribute for him, who had been doing whatever he wanted for a long time with the privilege of being the main character's ace, but...
シエスタ
2019/02/12 17:47
2019/02/12 17:47
It is easy to bring with recruiters because it has combat resistance and no hit points.
It has an injection system effect, but it cannot be used unless it is in Attack Position, and there is a risk of exposing this no hit point. It has combat resistance, but there is a high possibility that it will become dangerous in return.
In addition, it is limited to level 5 or less until release. Compared to the Turtle, it has the original hit point, so you can expect a certain amount of firepower in a single shot, but it is self-reliant for a turn 1 limited launch system at this time. Well, if it hadn't happened, there's a high possibility that he would have ended up in prison later, so should I take this as a blessing or should I see it as a misfortune without being noticed...
Turtle, an advanced projectile card that was often compared, was also errataed for turn 1 only, but this card is quite difficult to handle, as its level and battle position are limited by the "originally" hit points. I think.
It has an injection system effect, but it cannot be used unless it is in Attack Position, and there is a risk of exposing this no hit point. It has combat resistance, but there is a high possibility that it will become dangerous in return.
In addition, it is limited to level 5 or less until release. Compared to the Turtle, it has the original hit point, so you can expect a certain amount of firepower in a single shot, but it is self-reliant for a turn 1 limited launch system at this time. Well, if it hadn't happened, there's a high possibility that he would have ended up in prison later, so should I take this as a blessing or should I see it as a misfortune without being noticed...
Turtle, an advanced projectile card that was often compared, was also errataed for turn 1 only, but this card is quite difficult to handle, as its level and battle position are limited by the "originally" hit points. I think.
備長炭18
2018/03/01 12:59
2018/03/01 12:59
The effect that can expect a large amount of damage equal to his original ATK is good, but in order to do that, it is necessary to expose the attack of 0, and in addition, since the release target is a monster of level 5 or less, the damage of the one-kill level is either way. It cannot be expected. The unobtrusive turn 1 is also a factor that tends to be seen as inferior compared to others.
ヒコモン
2017/07/19 12:37
2017/07/19 12:37
Catapult Turtle's companion that has a narrower release target and burns her ATK instead of having a turn 1. Turn 1 wasn't heavily used, unlike over there, which left a stigma as Saienkatapa for its continuous firing. However, Catapult Turtle was also errataed on Turn 1, making it an unused card with little difference.
ファイア野郎
2016/03/12 18:05
2016/03/12 18:05
A castle gate with combat destruction resistance and projectile effect.
However, in addition to the limit of once per turn, the limit of monsters to be injected,
Furthermore, he needs to expose himself with ATK 0, which is a piece with a lot of shackles.
Although the amount of burn damage is large, it can be said that it has a strong habit and is difficult to use.
However, in addition to the limit of once per turn, the limit of monsters to be injected,
Furthermore, he needs to expose himself with ATK 0, which is a piece with a lot of shackles.
Although the amount of burn damage is large, it can be said that it has a strong habit and is difficult to use.
サンダー・ボルト
2013/05/16 20:22
2013/05/16 20:22
After standing ATK 0, it will show the injection effect. However, the injection effect is basically stronger in one-kill by repeating the number of times than the firepower of one shot, so no matter how much the firepower of one shot increases, if there is a limit on the number of times, other It's hard to prioritize over cards. There is also a level limit, which is slightly troublesome.
ファナナス
2013/02/05 5:45
2013/02/05 5:45
In short, an injection monster. It has a low ATK, so it's easy to recruit and put into play, but it's painful to have to be in attack position to activate the burn effect. Although it has battle destruction resistance, it is necessary to support it with Dimension Wall or 《Spirit Barrier》. Since there is a limit to the number of times it can be activated, it cannot be used for one kill, so it is incomplete.
スクラップトリトドン
2011/11/06 19:42
2011/11/06 19:42
Katapa is like an injection system. The race isn't bad either.
I can't shoot if I'm defending, I can't throw myself or Xyz like a throwing monster, I can't shoot continuously, ATK 0 is painful...
However, as a pure single-shot firepower, this is the top. how do you see this...
I can't shoot if I'm defending, I can't throw myself or Xyz like a throwing monster, I can't shoot continuously, ATK 0 is painful...
However, as a pure single-shot firepower, this is the top. how do you see this...
とき
2010/08/27 19:09
2010/08/27 19:09
A subspecies of Catapult Turtle. It's risky if the fire power is up.
However, any further problems are limited to once per turn. Even though the projectile monster's job is to use its effects over and over again to get a one-kill, I try to raise the issue.
Since the cost is also limited, it is a monster that is generally difficult to use.
However, any further problems are limited to once per turn. Even though the projectile monster's job is to use its effects over and over again to get a one-kill, I try to raise the issue.
Since the cost is also limited, it is a monster that is generally difficult to use.
みめっと
2023/08/24 10:34
2023/08/24 10:34
2022/07/15 13:13
Considering severe restrictions and disadvantages, the decks that can be adopted are extremely limited.
One of them is [Qliphort]. His Qliphort monsters that are played by methods other than Tribute Summon will be level 4, so they can be shot. On top of that, his original ATK is referenced, so the damage is actually 600-1000 extra.
However, [Qliphort] is a Deck that limits your Special Summon to only Qliphort, so it is originally a dilemma that you can not install a gimmick that puts this card into play, which should be abundant in access methods. If you get Qliphort for Laser Qlip, you'll be fine, so just pull it in for Qliphort Monolith.
One of them is [Qliphort]. His Qliphort monsters that are played by methods other than Tribute Summon will be level 4, so they can be shot. On top of that, his original ATK is referenced, so the damage is actually 600-1000 extra.
However, [Qliphort] is a Deck that limits your Special Summon to only Qliphort, so it is originally a dilemma that you can not install a gimmick that puts this card into play, which should be abundant in access methods. If you get Qliphort for Laser Qlip, you'll be fine, so just pull it in for Qliphort Monolith.
Decks with "Castle Gate"
* is adopted as a key card.Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
LIMITED EDITION 7 | LE7-JP001 | 2004-12-01 | Ultra |
The Duelist's Glory -Fragments of Memory- side: Yami Yugi | 15AX-JPY24 | 2015-01-10 | Normal |
Ranking and View Num
Rating Score Rank | 10,532 / 13,189 Cards |
---|---|
View Num | 12,003 |
Others
Japanese card name | キャッスル・ゲート |
---|
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